Wednesday, September 17, 2008

thesis/ outline

paragraph 1: intro
topic:educational games
claim: encourage good decisions
thesis: Planet Green and Catch The Sperm are educational games that present environmental and health issues to a young audience and encourage good decisions and emphasize the consequences of their decisions.
paragraph 2: Planet Green
educational, logos, audience: teens/ young adults, environmental issues/ environmental movement, promotes/ educates eco-friendly alternatives, reduce carbon emissions/ footprint, *forces you to make decisions about vehicles/ appliances, etc.
paragraph 3: Catch the Sperm
educational, ethos, teen pregnancy, HIV/AIDS, safe sex, condoms, STD's, actions have consequences!, audience: teens/ young people, decisions also have consequences, responsibility, HIV/AIDS research/ prevention.
paragraph 4: Integration
educational, audience, real world issues that will/ are affecting our generation/ society, presents issues to teens directly (video games), effective in presenting issues, proposals, facts, solutions, simple solutions that everyone/anyone can do to help, individual impact!, responsibility!, actions have consequences/ rewards.
paragraph 5: conclusion.. wrapping it up!!
restate thesis, topic, claim.

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